WinNative runs classic console games alongside your PC library. Retro games live in the same Library and launch just like PC games, but run on an embedded libretro backend instead of Wine.
| System | Core | ROM extensions |
|---|---|---|
| NES | FCEUmm | .nes .unf .unif |
| SNES | Snes9x | .smc .sfc .swc .fig |
| Game Boy / Color | Gambatte | .gb .gbc |
| Game Boy Advance | mGBA | .gba |
| Genesis / Mega Drive, Master System, Game Gear | Genesis Plus GX | .gen .md .smd .sms .gg |
| Nintendo 64 | Mupen64Plus-Next | .n64 .z64 .v64 |
| GameCube / Wii | Dolphin | .gcm .rvz .gcz .iso .wbfs .wad |
| PlayStation | Beetle PSX | .cue .chd .pbp .m3u .iso |
| PlayStation 2 | ARMSX2 (PCSX2 fork) | .iso .chd .cso .bin |
.exe.
WinNative detects the console from the file and adds the game to your Library.The cores and the libretro host are other people’s work: LibretroDroid by Filippo Scognamiglio, the individual libretro core authors, ARMSX2 (a fork of PCSX2) and Dolphin. See CREDITS.md for attribution and EMULATOR_CREDITS.md for the per-component license table.